The shop only ever stocks a couple of generic items throughout the entire thing when they built it up as if you could find and purchase special equipment. Like I said though, this is a demo so there are some gameplay elements that are undeveloped that disappointed me. Command Points allows you to pull off special commands similar to the Orders in Valkyria Chronicles in battle, but is also used in certain of the VN C&C parts to choose certain choices, so there's a bit of tension there between "do I want to make the battles easier or have more C&C power in the plot." You get Command Points after every mission based off how many turns you use so you are HIGHLY encouraged to be very efficient in your battles and win ASAP. There are two long-term resources you have to take into account - Cash and Command Points. For example, early in the game you can choose a side-mission to either break up a slave trade or destroy a poorly manned outpost for the strategic effort and you'll get a different battle for both. There's a couple of C&C which gives you different missions. This encourages you to use missiles on units that's ahead and isolated of the pack or at least find a way to fire them from a position where they won't get shot down by everyone and their dogs. Missiles are limited per battle and hit very hard, but they actually "trace" projectile trajectory and every enemy unit they pass through gets to use their Flak defense to shoot down missiles until it reaches the target. For example, ships will provide shields in an AOE and stack with each other, so if you let a couple of enemy Laser defense ships huddle together it can become impossible to kill them with Lasers and you have to find some other way to break through. There's 3 weapon types (Laser, Kinetic, Missile) and 3 defenses (Shield, Armor, Flak) but there's a couple of interactions that makes it more than just sci-fi rock/paper/scissors. I didn't even realize they sold those Anime pillowsheets until I clicked that link up there, what the fuck, these characters aren't even attractive.Īnyway, the tactical gameplay is actually pretty decent, if non-complex. I mean, their pilot suits are basically straight out of Evangelion and why the fuck do they wear school uniforms in this semi-serious setting? Since this is on Steam, it's non-H but even if it was, I'm not sure why you would want to watch sex scenes with such poor art anyway. The girls are definitely cliche and they're drawn pretty amateurishly which is kind of dumb because you're supposed to like them in this sort of game. I wasn't even aware that Ava and Shields had gone beyond kissing when they were in school together until I saw mention of it in forum discussions.I played this game so here are my thoughts if anyone cared.įirst off, this is kind of a demo, or at least episode 1 out of 3, so honestly it does kind of feel incomplete in certain areas. There's no sexual content in the game outside of Claude's dialogue and the OP. I'm fine with things like the mindstream scene, mind you, especially since that manner of depicting one's mind is such a staple of the mecha genre that Sunrider is largely based on.ġ7:48:52 GMT -8 Sorzo said:Mask of Arcadius still has the shower scene (or at least a truncated version of it I've only played the censored versions), but that's it. It'd be very easy to implement and would be a nice alternative for those of us who just want a space opera with a bit of clean romance. Liberation Day has the shower scene and a mostly obscured depiction of the Shields/Chigara scene from the point of view of Asaga.įrankly, I'd prefer it if even shower scenes and the like had a censor option, though preferably one that still includes the narration and dialogue, even if they're set to just a black screen. I wasn't even aware that Ava and Shields had gone beyond kissing when they were in school together until I saw mention of it in forum discussions. Mask of Arcadius still has the shower scene (or at least a truncated version of it I've only played the censored versions), but that's it.
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